Warning: Cannot use a scalar value as an array in /httpdocs/libraries/src/Document/Renderer/Html/ScriptsRenderer.php on line 69
NitroWare.net - An Evening with Battlefield 4
Warning: Cannot use a scalar value as an array in /httpdocs/libraries/src/Document/Document.php on line 514

Warning: Cannot use a scalar value as an array in /httpdocs/libraries/src/Document/Document.php on line 518

battlefield 4 launchBattlefield 4 is on track for release and apart from sudden hardware failure, supposedly is playable. At a Sydney preview event, we got a glimpse of BF4's cinematic aspirations as well as an insight into what makes a Battlefield game from a development standpoint. Supposedly, if gamers buy both Call of Duty and Battlefield, everyone wins.

Meeting your heroes may end in disappointment.


ith E3 now behind us, the video game hype machine is getting into gear and fans are receiving final details for the impending release of several Triple-A titles, as we have seen with the recent ‘game play’ trailer for GTA V.

Fans of first person shooters, especially Battlefield were not disappointed at E3 when the single player ‘Angry Sea’ and multi-player ‘Siege of Shanghai’ demos were shown off.  These demos not only showed off the graphics capability of Battlefield 4’s updated Frostbite engine (Battlefield 4 at E3 was powered by Graphics Core Next equipped AMD Radeon Graphics Cards) but was topped off with an unprecedented showing of PC gaming force with a live demonstration of 64 players.

The aim of the Battlefield 4 disclosure at E3 can be seen as two-fold, not only to show that Battlefield can be as cinematic as any other triple AAA franchise but to prove that Battlefield has the game play to back up any  ‘pretty graphics’. After all, EA’s CEO did infamously say to the press that Battlefield was a “superior product” to Call of Duty.

So how do you showcase one of the most anticipated games of the year to its eager community fan base? Put it on a big cinema screen, and that is exactly what EA Australia did at a recent community even for Battlefield 4 on July 16 in Sydney Australia.

As a recent convert to Battlefield 3, I admit to some excitement upon learning of the event, It is not every day you get to experience a game that is highly anticipated to yourself on a premium cinema screen let alone any game in general.

Although the event was to demo the already-previewed and downloadable “Angry Sea” map, there was definitely a strong Sense of Enthusiasm with the attendees, who were keen to get any taste of Battlefield 4 they could, filling the Hoyts Moore Park Cinema to two-thirds capacity.Battlefield 4 Angry Sea

David SIlverman, EA/Dice Battlefield Marketing DIrectorWhilst the Angry Sea live game play on the big screen was to go along the lines of the E3 demo,  Director of Marketing at Electronic Arts, Battlefield David Silverman was present to give a commentary on development and game play as well as to facilitate Q+A from the audience.

Although the presentation night was a mix of video media and live game play, with the way the demonstration PC from Origin was setup to the cinema projector it was difficult to objectively tell whether the audience was being shown a video or game code.  Unlike Intel’s GRID 2 demo at the ANZ launch for their 4th Gen Core ‘Haswell’ processor, which we covered (below) the tell-tale desktop and loading screens were not visible from the BF 4 presentation. Intel went to lengths to emphasise that their graphics products could actually run modern Triple-A games well.

To show DICE’s work on character realism we were shown the typical motion-capture behind the scenes video staring Omar from The Wire Irish, one of the four main protagonists in the single player campaign, before and after shots from the motion-capture process and the same mo-cap composite in-game.  Silverman was keen to point out that BF3’s animation engine was borrowed from FIFA and this technology had enhanced how characters behave, especially given the combat nature of Battlefield. AI in Battlefield 4 will also track the player during conversations and will be more responsive.Battlefield 4 Fishing in Baku

If you have already seen the angry sea game play demo/video then you know what to expect with the plot, game play and cinematic of the mission. The length of the demo presented was the same as the public video.

However it was emphasised that the AI in battlefield 4 is intelligent and improved for the single player campaign. For players of a ‘normal’ experience, team mates in the mission can perform flank the enemy and follow spotting commands. This is to assist not as experienced players and add some variety to the missions.Battlefield 4 Angry Sea

The game must be fun.

Fishing in Baku was also to be shown at the community event on the cinema screen however the demo crashed during the intro title. Judging by attempts to restart and diagnose the demo PC and various diagnostic lighting on the hardware, a GPU failure (ASUS Radeon HD7970 MATRIX) was likely and no backup system was available. Q&A was extended in lieu of the demo.

EA/DICE will not be changing their server model for BF4 such as releasing a dedicated server. Server Rentals will be available just as with BF3. System link, for consoles which are physically attached to each other for multiplayer gaming will not be supported either.

Although BF4 was shown at E3 using 64 player PCs powered by AMD Radeon, for Next-Gen consoles BF4 will support 64 players @ 60Hz. No mention of graphics detail levels at this setting however. We do have a concept of scale however with Silverman stating that Siege of Shanghai was a “medium sized map” to Battlefield 4. EA/DICE found 60% of Death Match play for Battlefield 3 was on Canals map alone and metrics such as this helped them plan and scale MP maps for BF4.
Battlefield 4 Fishing in Baku
Cross platform play is not available, however Battle log will still be the front end for BF4 as it is with BF3 and MOH. It will be extended to consoles to provide a uniform experience. The reintroduced commander mode will also be available for all platforms.

Silverman was quite candid when it came to discussing what the design philosophy behind Battlefield was and how it relates or competes with Call of Duty.  The key point to Battlefield that Silverman explained was that “the game must be fun”. The destruction technology in the game maps does not serve its purpose if the player can level the map and end up with a desolate wasteland of nothingness. Buildings in the maps can be destroyed within limits, falling within the ‘fun’ rule.

Battlefield 4 Fishing in BakuFor BF v COD adversary, Silverman said if gamers buy both Call of Duty and Battlefield, “everyone wins”, alluding to the relationship between high game shipment sales and a healthy games industry as well as the effect of piracy.

It is expected for BF4 to follow BF3’s DLC model of expansions adding more scenarios as this was how new vehicles were introduced to the franchise. Players who enjoyed the Jet skis and attack boats from the demos could expect similar unique vehicles in the future.

Within regards to graphics and game play, the new iteration of Frostbite is not ‘more intensive’ compared to the Frostbite 2 engine used for BF3. Silverman stated that players who experienced BF3 on High settings will also be able to experience BF4 on High settings.Battlefield 4 Fishing in Baku

This has interesting implications for not only the PC/Next-Gen, (BF3 was a graphically intensive title for PCs in 2011) but gives us an indication of PS3/360 performance and quality.

The Oculus RIFT device has gained popularity for adding an extra dimension to graphics but despite being “really impressed” with RIFT, official support in BF4 is not planned. Exception being if an individual developer implements support on their own

If gamers buy both Call of Duty and Battlefield, everyone wins.

Ideally, the community event should have had allowed attendees to play the official demo maps for themselves rather than rely on the already well distributed game play videos and a backup PC should have been present for contingencies. Since EA's representatives are travelling the world to promote BF4, using a newer, more mature game build would have also been more ideal.

Previous discussions with EA informed us that it is logistically difficult to provide a PC fleet for community events and this is understandable, however the excuse ‘it worked well at the office’ does not hold much value when other tech vendors rehearse public events well and have contingencies for hardware failure.

There is always next time, and history has shown us that there will always be another Battlefield.

Battlefield 4 will be released in ANZ on October 31 for PC, PS3, XBOX 360. PS4 and XBOX ONE release is To Be Announced.Battlefield 4 PC box art

Details on the Battlefield 4 Premium Edition will be disclosed "within weeks".

Battlefield 4 China Rising

Battlefield 4 PC Delux Box Art

AMD is heavily endorsing the game as part of their gaming evolved program and both AMD and DICE claimed they have optimised for AMD Radeon graphics. BF4 is likely to be part of AMD’s 'Never Settle’ game bundle and end users should expect to BF4 to be bundled with AMD Radeon graphics cards later in the year closer to Battlefield's (and new AMD Radeon graphics cards) release time.

2018-09-21 | NVIDIA QUADRO RTX 6000 In action - Photoshop, Porsche RTX, Kubernetes, CLARA and Metropolis

2018-09-20 | NVIDIA RTX Live Demo - Ray Traced Porsche on Turing GPU

2018-09-21 | EPSON goes bright with laser projection and 4K

2018-09-15 | 8 NVIDIA TESLA V100 VOLTA GPU server from HP

2017-12-31 | Future of Networking with Extreme Networks - Eric Broockman CTO Interview

2018-02-16 | NVIDIA’S VOLTA is real, it works and it is finally here.

2018-02-07 | motorola harbourside chat and interview | moto x4, g5s plus, 360 camera & gamepad

2018-02-07 | Inwin X-Frame product tour and interview

2018-02-07 | ASUS Zenbook 3 Deluxe UX490 Ultrabook

2017-11-20 | VICHYPER - Australian Hyperloop Interview and Tour

2017-11-17 | Eugene Kaspersky & Kaspersky Lab Press Conference Sydney 2017

2017-11-17 | Eugene Kaspersky Keynote Sydney 2017

2017-05-21 | AMD RYZEN - Australian launch and Q&A Session | BIOS Update Detailed

2016-11-21 | Motorola Mobility VP Engineering Interview | Moto Z and Moto Mods Developer Kit for Makers & Modders

2016-11-30 | EPSON Tech Interview | 2016 Business and Professional Projectors

2016-11-30 | EPSON Tech Interview | 2016 Home Theatre Projectors 6000, 8000 & 9000 Series

2016-11-22 | EPSON HDR Home Theatre Projector Demo | EPSON TW9300W

2016-11-21 | HDR video Demo - AMD Radeon 'Polaris' RX480 with LG OLED TV

2016-11-30 | Intel Game Chamber 2016 Tour and Interviews | VR, Games, PC Mods, Overclocking and FUN

2016-11-30 | Intel Core i7-6950X Broadwell-E @ 5.62 GHz Live Overclock | Intel Game Chamber 2016

2016-08-29 | LG puts OLED in all the things - Integrate/CEDIA AUS 2016 Booth Tour

2016-08-12 | What is Software Defined Networking with Doug Murray, CEO Big Switch Networks.

2016-06-17 | NVIDIA DGX-1 launches in Australia - NVIDIA ANZ Interviewed

2016-05-01 | Build a kickass Dolby ATMOS Home Theatre - The Pros show us how

2016-04-01 | The Panasonic Toughbook CF-20 Story

2016-03-23 | Seagate 8TB Family, 10TB Helium & Mobile HDD 2016 Hard Disk Update

2016-03-21 | Panasonic Toughbook 20 : Fully Rugged detachable Laptop launch - Water, Drop & Weight Tested

2016-03-23 | ASUS ROG Gaming House Tour - Sydney, Australia

2016-03-01 | ASUS ROG GX700 Liquid Cooled Notebook Preview & Interview

2016-03-23 | League of Legends Legacy eSports Team Interview

2015-12-09 | Microsoft Store SYDNEY - Grand Opening Press Conference

2015-11-11 | HP 6th Gen Core Intel Skylake PC & Jet Intelligence Printing Launch - Melbourne Experience Centre

2015-11-11 | HP Experience Centre Melbourne Tour -Part 2

2015-11-11 | HP Experience Centre Melbourne Tour -Part 1

2015-08-28 | Parrot Interviewed - Flower Power Wireless Plant Monitor

2015-08-28 | Parrot Interviewed - ZiK 2.0 Headphones

2015-08-28 | Parrot Interviewed - AR. Drone, MiniDrones, Bebop Drone

2015-08-23 | MOTO G 3rd Gen IPX7 Water Proofing Demo & Moto X Style/Play/G Q&A

2015-08-21 | Motorola Mobility Interviewed - 3rd Gen Moto G, Moto X Play, Moto X Style

2015-08-20 | NVIDIA GEFORCE GTX 950 Launch Ep.1 | Gamestream Co-Op - A New way to share games

2015-08-20 | NVIDIA GEFORCE GTX 950 Launch Ep.2 | MOBA/DOTA 2 Latency and Smoothness

2015-08-08 | Intel SKYLAKE i5-6600K LN2 overclock at 6.33 GHz with ASUS Z170 ROG Hero

2015-08-07 | Intel Skylake i7-6700K @ 4.8 GHz & DDR4 @ 3.5GHz on ASUS Z170 Deluxe Overclocking Guide

2015-08-05 | ASUS Z170 Deluxe Motherboard for Intel Skylake 6th Gen Core CPU Overview

2015-08-05 | Review - ASUS Installation Tool for Intel SKYLAKE 6th Gen Core CPU

2015-08-02 | HP Pavilion and Envy 2015 Consumer Notebook First Look

2015-07-25 | HP Envy Phoenix 2015 Overclockable Gaming Tower First Look

2015-07-22 | Ashes Of The Singularity - DirectX 12 Hands-On Demo with AMD FURY X

2015-07-14 | Media Q&A with AMD and Richard Huddy - AMD Fury X ‘Fiji’ Graphics comes to Australia

2015-07-14 | MSI Interview - AMD Radeon R9 300 Gaming, Armour and Lightning GPUs